February 2009
0 posts
1 tag
John Carmack on making games
Lots of solid advice from John Carmack (of id fame) in an old Slashdot thread: “There is not a hell of a lot of difference between what the best designer in the world produces, and what a quite a few reasonably clued in players would produce at this point. This is the “abstract creativity” aspect. This part just isn’t all that valuable. Not worthless, but it isn’t...
Feb 1st
January 2009
8 posts
1 tag
Any definition of success is bound up with time.
From an interview with Demetri Martin: We live in time. So any definition of success is bound up with time. With other things you can say, “Can I yo-yo? Can I juggle?” Usually you have a pretty small window in which to get your answer. The question is - “Will I enjoy this?” Because by enjoying it enough, now I have a nice big window. You can suspend judgment and make that hole very big. If I make...
Jan 31st
2 tags
“We’re living in a world where the ability to imagine and generate new...”
– via Thomas Freidman. This quote is probably the main reason I got into product management in the first place. If you are a person who’s capable of helping people make things (either dreaming things up or making existing things faster, better, etc…) then your skills will always be in...
Jan 22nd
3 tags
“That’s why most designers make awful team members. It’s why, when the biz dev...”
– via Derek Powazek’s “Things I Learned the Hard Way”
Jan 13th
2 tags
Work on Stuff that Matters (aka: how we can turn...
Tim O’Reilly’s got a great New Year’s themed post out, titled “Work on Stuff that Matters”. Here a few of my favorite quotes from it: “You should regard money as fuel for what you really want to do, not as a goal in and of itself. Money is like gas in the car — you need to pay attention or you’ll end up on the side of the road — but a...
Jan 12th
2 tags
“Every great business is founded on a thesis, a statement of what should be true....”
– via John Battelle. I think this could also apply to careers or individual roles. What argument(s) would you put on your resume?
Jan 8th
2 tags
How do you solve problems?
Came across an interesting post by Matt Gemmel on the decline of real problem solving among software developers (and probably our Google-ified society overall) The problem is that this person’s problem-solving technique is to ask for the solution. Not to seek advice on how to approach the task, or ask for the names of likely classes to look into, or a link to an example - but to just ask for the...
Jan 5th
2 tags
“Learn to make non-fatal or reversible decisions as quickly as possible.”
– via Tim Ferriss
Jan 4th